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<h1>Resources.Designer.cs</h1>  </div>
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<a href="_resources_8_designer_8cs.html">См. документацию.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 ﻿<span class="comment">//------------------------------------------------------------------------------</span>
<a name="l00002"></a>00002 <span class="comment">// &lt;auto-generated&gt;</span>
<a name="l00003"></a>00003 <span class="comment">//     This code was generated by a tool.</span>
<a name="l00004"></a>00004 <span class="comment">//     Runtime Version:2.0.50727.1433</span>
<a name="l00005"></a>00005 <span class="comment">//</span>
<a name="l00006"></a>00006 <span class="comment">//     Changes to this file may cause incorrect behavior and will be lost if</span>
<a name="l00007"></a>00007 <span class="comment">//     the code is regenerated.</span>
<a name="l00008"></a>00008 <span class="comment">// &lt;/auto-generated&gt;</span>
<a name="l00009"></a>00009 <span class="comment">//------------------------------------------------------------------------------</span>
<a name="l00010"></a>00010 
<a name="l00011"></a><a class="code" href="namespace_skilful_1_1_properties.html">00011</a> <span class="keyword">namespace </span>Skilful.Properties {
<a name="l00012"></a>00012     <span class="keyword">using</span> System;
<a name="l00013"></a>00013     
<a name="l00014"></a>00014     
<a name="l00018"></a>00018     <span class="comment">// This class was auto-generated by the StronglyTypedResourceBuilder</span>
<a name="l00019"></a>00019     <span class="comment">// class via a tool like ResGen or Visual Studio.</span>
<a name="l00020"></a>00020     <span class="comment">// To add or remove a member, edit your .ResX file then rerun ResGen</span>
<a name="l00021"></a>00021     <span class="comment">// with the /str option, or rebuild your VS project.</span>
<a name="l00022"></a>00022     [global::System.CodeDom.Compiler.GeneratedCodeAttribute(<span class="stringliteral">&quot;System.Resources.Tools.StronglyTypedResourceBuilder&quot;</span>, <span class="stringliteral">&quot;2.0.0.0&quot;</span>)]
<a name="l00023"></a>00023     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
<a name="l00024"></a>00024     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
<a name="l00025"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html">00025</a>     <span class="keyword">public</span> <span class="keyword">class </span><a class="code" href="class_skilful_1_1_properties_1_1_resources.html" title="A strongly-typed resource class, for looking up localized strings, etc.">Resources</a> {
<a name="l00026"></a>00026         
<a name="l00027"></a>00027         <span class="keyword">private</span> <span class="keyword">static</span> global::System.Resources.ResourceManager resourceMan;
<a name="l00028"></a>00028         
<a name="l00029"></a>00029         <span class="keyword">private</span> <span class="keyword">static</span> global::System.Globalization.CultureInfo resourceCulture;
<a name="l00030"></a>00030         
<a name="l00031"></a>00031         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute(<span class="stringliteral">&quot;Microsoft.Performance&quot;</span>, <span class="stringliteral">&quot;CA1811:AvoidUncalledPrivateCode&quot;</span>)]
<a name="l00032"></a>00032         <span class="keyword">internal</span> <a class="code" href="class_skilful_1_1_properties_1_1_resources.html" title="A strongly-typed resource class, for looking up localized strings, etc.">Resources</a>() {
<a name="l00033"></a>00033         }
<a name="l00034"></a>00034         
<a name="l00038"></a>00038         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
<a name="l00039"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#ad55f60eba3e46be578811ad463d59fb9">00039</a>         <span class="keyword">public</span> <span class="keyword">static</span> global::System.Resources.ResourceManager ResourceManager {
<a name="l00040"></a>00040             <span class="keyword">get</span> {
<a name="l00041"></a>00041                 <span class="keywordflow">if</span> (<span class="keywordtype">object</span>.ReferenceEquals(resourceMan, null)) {
<a name="l00042"></a>00042                     global::System.Resources.ResourceManager temp = <span class="keyword">new</span> global::System.Resources.ResourceManager(<span class="stringliteral">&quot;Skilful.Properties.Resources&quot;</span>, typeof(<a class="code" href="class_skilful_1_1_properties_1_1_resources.html" title="A strongly-typed resource class, for looking up localized strings, etc.">Resources</a>).Assembly);
<a name="l00043"></a>00043                     resourceMan = temp;
<a name="l00044"></a>00044                 }
<a name="l00045"></a>00045                 <span class="keywordflow">return</span> resourceMan;
<a name="l00046"></a>00046             }
<a name="l00047"></a>00047         }
<a name="l00048"></a>00048         
<a name="l00053"></a>00053         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
<a name="l00054"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#abd67a55b9b8630cc0527aefa357275ab">00054</a>         <span class="keyword">public</span> <span class="keyword">static</span> global::System.Globalization.CultureInfo Culture {
<a name="l00055"></a>00055             <span class="keyword">get</span> {
<a name="l00056"></a>00056                 <span class="keywordflow">return</span> resourceCulture;
<a name="l00057"></a>00057             }
<a name="l00058"></a>00058             <span class="keyword">set</span> {
<a name="l00059"></a>00059                 resourceCulture = value;
<a name="l00060"></a>00060             }
<a name="l00061"></a>00061         }
<a name="l00062"></a>00062         
<a name="l00063"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#aa81cb86ac18cb24eaf35ffa42c37fc13">00063</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Icon chart_ico {
<a name="l00064"></a>00064             <span class="keyword">get</span> {
<a name="l00065"></a>00065                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;chart_ico&quot;</span>, resourceCulture);
<a name="l00066"></a>00066                 <span class="keywordflow">return</span> ((System.Drawing.Icon)(obj));
<a name="l00067"></a>00067             }
<a name="l00068"></a>00068         }
<a name="l00069"></a>00069         
<a name="l00070"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#acd9e571124d1526bea45145429a84457">00070</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap chrtlst {
<a name="l00071"></a>00071             <span class="keyword">get</span> {
<a name="l00072"></a>00072                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;chrtlst&quot;</span>, resourceCulture);
<a name="l00073"></a>00073                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00074"></a>00074             }
<a name="l00075"></a>00075         }
<a name="l00076"></a>00076         
<a name="l00077"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#aead85c9d2aebee7a4cc485a7ff3fd1fa">00077</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap gtk_close {
<a name="l00078"></a>00078             <span class="keyword">get</span> {
<a name="l00079"></a>00079                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;gtk_close&quot;</span>, resourceCulture);
<a name="l00080"></a>00080                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00081"></a>00081             }
<a name="l00082"></a>00082         }
<a name="l00083"></a>00083         
<a name="l00084"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#ae7d58980501a96bf8c047e07d0d9163e">00084</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap larr {
<a name="l00085"></a>00085             <span class="keyword">get</span> {
<a name="l00086"></a>00086                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;larr&quot;</span>, resourceCulture);
<a name="l00087"></a>00087                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00088"></a>00088             }
<a name="l00089"></a>00089         }
<a name="l00090"></a>00090         
<a name="l00091"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#aef5ffc327812dcaf8e5c892404c19989">00091</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Icon logos {
<a name="l00092"></a>00092             <span class="keyword">get</span> {
<a name="l00093"></a>00093                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;logos&quot;</span>, resourceCulture);
<a name="l00094"></a>00094                 <span class="keywordflow">return</span> ((System.Drawing.Icon)(obj));
<a name="l00095"></a>00095             }
<a name="l00096"></a>00096         }
<a name="l00097"></a>00097         
<a name="l00098"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#a358a85188a16087840aac1ea4693ff8c">00098</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap play1disabled {
<a name="l00099"></a>00099             <span class="keyword">get</span> {
<a name="l00100"></a>00100                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;play1disabled&quot;</span>, resourceCulture);
<a name="l00101"></a>00101                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00102"></a>00102             }
<a name="l00103"></a>00103         }
<a name="l00104"></a>00104         
<a name="l00105"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#aed59a8fdba0b365d919328a01c4f917c">00105</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap rarr {
<a name="l00106"></a>00106             <span class="keyword">get</span> {
<a name="l00107"></a>00107                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;rarr&quot;</span>, resourceCulture);
<a name="l00108"></a>00108                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00109"></a>00109             }
<a name="l00110"></a>00110         }
<a name="l00111"></a>00111         
<a name="l00112"></a><a class="code" href="class_skilful_1_1_properties_1_1_resources.html#a2ba744c3192dd591ff73e6cb23423522">00112</a>         <span class="keyword">public</span> <span class="keyword">static</span> System.Drawing.Bitmap stop1disabled {
<a name="l00113"></a>00113             <span class="keyword">get</span> {
<a name="l00114"></a>00114                 <span class="keywordtype">object</span> obj = ResourceManager.GetObject(<span class="stringliteral">&quot;stop1disabled&quot;</span>, resourceCulture);
<a name="l00115"></a>00115                 <span class="keywordflow">return</span> ((System.Drawing.Bitmap)(obj));
<a name="l00116"></a>00116             }
<a name="l00117"></a>00117         }
<a name="l00118"></a>00118     }
<a name="l00119"></a>00119 }
</pre></div></div>
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